Plus (+) :
+25% Melee Damage
+50% Fall Damage Resistance
+50% Magic Damage Resistance
+50% Increased EXP gain
Ability : "Eternal Soul"
- Upon death only the Enderman's body is destroyed, preserving the mind. Therefore, the players won't loose EXP upon dying.
Ability : "Planeswalker"
- Teleports using the arrow and bow.
Minus(-) :
Takes 200% more Drowning Damage
Absolute no Ranged Damage
Takes serious damage from any water source as oceans, rivers, lakes and rain.
Recommended to : Tacticians and Scouts willing to sacrifice Ranged Combat in order to use ender magic to compensate.